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Creature details

>

lost husher
Category:
hit points
1600
experience
1800
750+
Resistances
Ice
(? %)
Physical
(? %)
Holy
(? %)
Energy
(? %)
Fire
(? %)
Death
(? %)
Earth
(100%)
Armor

Description
The Husher is what comes closest to a magic-using shaman in the ranks of the Lost. Rather instinctively, and probably by having watched their ominous superiors working spells, they acquired some form of magic on their own. This led to a unique mixture of magic types which magic theorists would deem impossible, yet surprisingly enough yields results. Their magic is in no way subtle, and they probably regard it as some kind of divine wonder, rather than a product of their own actions. It is unknown whether Hushers are able to use more than the battle magic that has been observed. Given the nature of the Lost, it seems unlikely that they developed some other use of their mystical gifts, but as with so much else concerning the Lost, as they have only been encountered in battle and captives could not be reasoned with, little is known about their home and culture. Besides their magic, the Hushers are as wild and bloodthirsty as any other Lost, although some more planning and smartness can be attested to them. They are extremely resilient to pain, and part of their semi-religious acts seems to involve ritually cutting off their own skin, and scorching themselves with hot irons. Their simple religion seems centred on suffering and worship of everything that is associated with fire, heat and lava. For some reason, their magic bears an extreme affinity to smoke rather than fire itself. The intricacies of their belief system, if one exists at all, and how they teach each other their techniques, are still puzzling given the violent and animal behaviour of the Lost. It has to be assumed that somewhere in the depths of the earth where the Lost are bred, there is something like a Lost community with at least rudimentary structures, which allow them some kind of cultural identity and teaching of skills that go deeper than the mere animal-like drill which the fighting forces of the Lost seem to receive.
Loot
Average loot value: 478 gp
img Name max Avg. Kills to get one
basalt fetish 1 0.0543 18
basalt figurine 1 0.0809 12
bonecarving knife 1 0.0840 12
brown mushroom 2 0.2654 4
gold coins 100 50.4867 1
platinum coins 2 0.9160 1
clay lump 1 0.0061 163
coal 1 0.1219 8
lost husher’s staff 1 0.0799 13
strong health potion 3 0.1721 6
red hair dye 1 0.1424 7
knight axe 1 0.0072 139
great mana potion 2 0.1568 6
wimp tooth chain 1 0.1117 9
skull shatterer 1 0.0850 12
bone fetish 1 0.0717 14
guardian shield 1 0.0154 65
holy ash 1 0.1219 8
small topaz 1 0.1086 9
fire axe 1 0.0102 98
dwarven ring 1 0.0225 44
buckle 1 0.0092 108
skull staff 1 0.0041 244
terra boots 1 0.0072 139
tower shield 1 0.0031 325
terra legs 1 0.0041 244
spiked squelcher 1 0.0020 488
strong health potions 3 0.0123 81
great mana potions 2 0.0082 122
 
Site stats
monsters killed
21 655 782
items looted
29 221 422
last update
2018-10-11 14:40:14
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