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Creature details

>

merlkin
Category:
hit points
235
experience
145
5000+
Resistances
Ice
(-15%)
Death
(-5%)
Physical
(0%)
Earth
(0%)
Energy
(10%)
Holy
(10%)
Fire
(20%)
Armor

Description
Even a few of the ape people are able to command some kind of strange magic. It is hard to say which role the Merlkins play in the ape society, but they are probably described best as some kind of primitive witch doctors. It is another mystery how those primitives were able to develop any kind of magic at all, but considering the fact that those apes raid the human settlements to steal their tools, it is very likely that they have also stolen their knowledge about magic. Their ability to wield magic hints at a greater intelligence than that of their cousins with whom they seem to live in an uneasy peace. Animosities between the different breeds have been reported, so it is unlikely that the Merlkin are a kind of elite among the apes. Still they work together with the other ape races and their strange magic combined with the skills of the others form very effective attack forces.

--
In addition, they are able to sense invisible creatures.
--

These creatures can neither be summoned nor convinced.
Loot ( since 2010-07-01)
Average loot value: 28 gp
img Name max Avg. Kills to get one
gold coins 44 12.0200 1
banana staff 1 0.0017 591
nothing 1 0.1023 10
banana 11 0.4645 2
wand of decay 1 0.0104 96
magic light wand 1 0.0309 32
banana sash 1 0.0192 52
orange 5 0.0317 31
mana potion 1 0.0072 139
small amethyst 1 0.0031 322
ape fur 1 0.0087 114
oranges 5 0.0017 591
bananas 10 0.0063 157
 
Site stats
monsters killed
21 655 782
items looted
29 221 422
last update
2018-10-11 14:40:14
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